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Voice ques.

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I haven't selected to play during exercises. When I go for a walk, run or bike ride I don't hear any voice cues.
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@hawkyou Voice cues function through the application when using MobileRun, so if you're looking to use voic cues, you'll have to initiate an activity through the app as opposed to the Blaze. 

 

Learn more about MobileRun here. The formula for voice cues is doing your preferred activity with the device, and using Track Exercise > Stopwatch Icon > Start on your app (this is the workflow for iOS, and is similar to Android as well). 

Community Moderator - English/EspañolEmerson | Community Moderator - English/Español

I run all over SF. What's your story?

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I meant to say I have it selected.
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@hawkyou A warm welcome to the Community! Please make sure that you're doing this procedure to set the run cues that you will get in your Blaze. 

 

Hope this helps. Keep me posted. 

Want to get more active? Visit Get Moving in the Lifestyle Discussion Forum.


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@hawkyou In addition to @SilviaFitbit's point, it's also important to note that voice cues will be heard on your phone when using MobileRun, as opposed to on-device exercise modes (Blaze does not have a built-in speaker, so you won't be hearing much of anything on the device, really). 

 

Hope this helps!

Community Moderator - English/EspañolEmerson | Community Moderator - English/Español

I run all over SF. What's your story?

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So when using device exercise modes ( walk, run or bike) I won't even hear the cues through the phone? I understand the blaze doesn't have a speaker but it could play through my phone
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When you say mobile run that like a third-party application? Don't they have their own voice cues?
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@hawkyou Voice cues function through the application when using MobileRun, so if you're looking to use voic cues, you'll have to initiate an activity through the app as opposed to the Blaze. 

 

Learn more about MobileRun here. The formula for voice cues is doing your preferred activity with the device, and using Track Exercise > Stopwatch Icon > Start on your app (this is the workflow for iOS, and is similar to Android as well). 

Community Moderator - English/EspañolEmerson | Community Moderator - English/Español

I run all over SF. What's your story?

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Got it!  And it's pretty crazy that you can't use your $200 Blaze to activate this when selecting Walk, Run or Bike. 

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@EmersonFitbit And how do you get the watch to display all the stats in real time when doing a mobile run? Beacause I need both audio cues and stats on my wrist.

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I believe the link @emersonFitbit posted will explain this. But before you hit go, turn voice cues on, then adjust the settings. 

Screenshot_2016-03-18-15-43-25.png

 

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It doesn't need a speaker. If it can control music, presumably it can add voice cues to to the music that is being played, like other devices do. It might need Fitbit to rethink their architecture a bit.

Richard Back -Blaze, ex Apple Watch, ex Charge HR, iPhone
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If you look at how the Blaze controls music, it is acting as a remote keyboard,  ie just a switch. Stop, go, forward, back, vol up, vol down.  

 

The other devices dont add voice cues to the music, they speakup over the music, and a lot of music players will pause when another app wants the speaker.

 

As some have suggested that it might be possible for the Blaze to tell the Fitbit app to do the voice cue. This would require new firmware in the Blaze, and an updated Fitbit App.

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Well for a big company as Fitbit this should not be a big thing to implement. Its basically just sending a small amount of data (distance, average pace etc.) via Bluetooth every time the cue is fired on the watch. It's already sending the heart rate in real time so for any skilled developer it should take less than a week to solve. I think it's just a matter of convincing Fitbit that this feature is absolutely essential to any runner or biker. The same goes for the "keep display on during workout even if it drains the battery"-request. Could be solved in one day but would give lots of goodwill to the company.
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That's what I was thinking. The ideal would seem to be getting the voice cues no matter whether you're using the Fitbit app or the Blaze. Perhaps the Blaze could have a more communicative relationship with the Fitbit app: it could be the 'controller' for it, stopping and starting the run, and the app could then carry on giving cues as normal.

 

On an Apple Watch, you have (for example) the Runtastic app on the watch, and the app on the phone runs on the background. The watch isn't connected to the headphones, the phone is. But yet, the voice cues come through. I'm thinking the watch app tells the phone app to do it.

 

Get your thinking caps on, Fitbit 🙂

Richard Back -Blaze, ex Apple Watch, ex Charge HR, iPhone
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