05-05-2018 11:50
05-05-2018 11:50
I am the developer of Score Track Pro and since I got some feedback concerning a bug in my app that I am not able to reproduce, I kindly ask for any help with regard to the following:
With respect to the last point, I am going to add time handling when the display changes from/to on/off. But this is going to add some inaccuracy since the calculations of seconds between turning off and on again may include some rounding, resulting in a fraction of second that adds or is missing from the total time. Not a big deal either but by no means perfect. Maybe I am going to truncate the milliseconds.
Thus I would like to ask
Any help is appreciated. Thanks a lot.
05-05-2018 15:02
05-05-2018 15:02
Yes!!! Thank you so much for posting!
I have an utterly trivial clockface in the app store, which has the purported ability to stay on as its only claim to fame. However, I've found that autoOff is not completely reliable.
I've spent many hours trying to diagnose this. It's hard/impossible/time-consuming to reproduce reliably, even with trivial code. Worse, when I put diagnostic code in (eg, to log display.on and autoOff at critical events) it seems to be completely reliable, as though the diagnostic code is changing the errant behaviour — Heisenberg's Uncertainty Principle at work 😉
The only glimmer of hope I ever had with debugging was from this:
display.autoOff = state.autoOff; console.log("display.autoOff="+display.autoOff + " state.autoOff="+state.autoOff);
...which printed false and true. That's pretty hard to explain.
Since I'm not the only one to have observed this, I'll change my diagnosis from personal insanity to a bug in an OS code path somewhere. I'm wondering whether it's a race condition of sorts, since it seems so infrequent and random.
01-11-2019 11:03
01-11-2019 11:03
Hi Florian,
I'm a football ref (soccer) and started to use your app, I'd have some feedback, but don't know where to send it.
cheers,
Gyuri