Does FitBit impose a file usage limit on apps?
If not, it would still help to know how much memory is available to all apps, so an app can be designed to play fairly.
I'm in a situation where there's a tradeoff between device speed and file usage -- lower device speed requires more file usage. It might help me to know the CPU clock rate.
Apologies if this information is posted somewhere. I couldn't find it.
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There is a limit of 15mb for storage, this includes the code and resources of the app.
Apps have 64kb memory for code. There is also some memory associated for the UI SVG.
Fitbit Developers oversee the SDK and API forums. We're here to answer questions about Fitbit developer tools, assist with projects, and make sure your voice is heard by the development team.