09-10-2017 20:19
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09-10-2017 20:19
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Does FitBit impose a file usage limit on apps?
If not, it would still help to know how much memory is available to all apps, so an app can be designed to play fairly.
I'm in a situation where there's a tradeoff between device speed and file usage -- lower device speed requires more file usage. It might help me to know the CPU clock rate.
Apologies if this information is posted somewhere. I couldn't find it.
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10-02-2017 13:23
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10-02-2017 13:23
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There is a limit of 15mb for storage, this includes the code and resources of the app.
Apps have 64kb memory for code. There is also some memory associated for the UI SVG.
10-02-2017 13:23
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10-02-2017 13:23
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There is a limit of 15mb for storage, this includes the code and resources of the app.
Apps have 64kb memory for code. There is also some memory associated for the UI SVG.
10-02-2017 21:59
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10-02-2017 21:59
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According to another forum post, the processor is the Toshiba TZ1201XBG. It has a normal clock speed of 96Mhz but can be overclocked to 120Mhz.
