01-11-2017 14:11
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01-11-2017 14:11
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Hello,
I am hoping to integrate FitBit into a game using Unreal Engine 4. I was curious if anyone has attempted to call the API from a game engine that would be willing to explain the basics on getting started with that process.
Thanks!
Eric Thwaites

03-31-2019 13:17
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03-31-2019 13:17
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I am also looking for an answer to this.

04-01-2019 16:01
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04-01-2019 16:01
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I tried internet searches looking to see if anyone was successful getting this to work. Unfortunately, I couldn't find anything specific to Fitbit. However, I found a couple of examples that use OAuth2 through other APIs. Maybe you can use the same process to get you started with Fitbit
https://github.com/Tustin/fortnite-php/blob/master/src/FortniteClient.php
Gordon
Senior Technical Solutions Consultant
Fitbit Partner Engineering & Web API Support | Google

