01-11-2017 14:11
01-11-2017 14:11
Hello,
I am hoping to integrate FitBit into a game using Unreal Engine 4. I was curious if anyone has attempted to call the API from a game engine that would be willing to explain the basics on getting started with that process.
Thanks!
Eric Thwaites
03-31-2019 13:17
03-31-2019 13:17
I am also looking for an answer to this.
04-01-2019 16:01
04-01-2019 16:01
I tried internet searches looking to see if anyone was successful getting this to work. Unfortunately, I couldn't find anything specific to Fitbit. However, I found a couple of examples that use OAuth2 through other APIs. Maybe you can use the same process to get you started with Fitbit
https://github.com/Tustin/fortnite-php/blob/master/src/FortniteClient.php
Gordon