01-11-2017 14:11
01-11-2017 14:11
Hello,
I am hoping to integrate FitBit into a game using Unreal Engine 4. I was curious if anyone has attempted to call the API from a game engine that would be willing to explain the basics on getting started with that process.
Thanks!
Eric Thwaites
Best Answer03-31-2019 13:17
03-31-2019 13:17
I am also looking for an answer to this.
Best Answer04-01-2019 16:01
Fitbit Developers oversee the SDK and API forums. We're here to answer questions about Fitbit developer tools, assist with projects, and make sure your voice is heard by the development team.
04-01-2019 16:01
I tried internet searches looking to see if anyone was successful getting this to work. Unfortunately, I couldn't find anything specific to Fitbit. However, I found a couple of examples that use OAuth2 through other APIs. Maybe you can use the same process to get you started with Fitbit
https://github.com/Tustin/fortnite-php/blob/master/src/FortniteClient.php
Gordon
Best Answer