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Fitbit API requests from Unity3D / OAuth lib for mono?

Hey there,

 

I would like to ask if there's anyone here who has succeeded at requesting Fitbit data from within Unity3D or knows an OAuth 1.0a lib that works with Mono? 

 

I would like to use my fitbit's "lifetime-steps" in a Unity-based application but I cannot get my requests running at all 😕

My main problem is (surprise!) the OAuth process implementation, mainly because I cannot find an established OAuth lib that would work with Mono/ in MonoDevelop or that I could get working there (e.g. fitbit.net)

 

Unity3D also supports JavaScript, but I have read in several forums that it is not advisable/possible to implement an OAuth 1.0 flow in that way.

 

Any help with this would be greatly appreciated!!

 

Cheers,

 

Jessica

 

 

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