02-14-2015 07:04 - edited 02-15-2015 13:18
02-14-2015 07:04 - edited 02-15-2015 13:18
Hey there,
I would like to ask if there's anyone here who has succeeded at requesting Fitbit data from within Unity3D or knows an OAuth 1.0a lib that works with Mono?
I would like to use my fitbit's "lifetime-steps" in a Unity-based application but I cannot get my requests running at all 😕
My main problem is (surprise!) the OAuth process implementation, mainly because I cannot find an established OAuth lib that would work with Mono/ in MonoDevelop or that I could get working there (e.g. fitbit.net).
Unity3D also supports JavaScript, but I have read in several forums that it is not advisable/possible to implement an OAuth 1.0 flow in that way.
Any help with this would be greatly appreciated!!
Cheers,
Jessica